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A Short Hike - A Breath of Fresh Air in the Gaming World

Take an easy and relaxing breather playing A Short Hike - an indie cozy game that packs a thought-provoking punch.

A bird flying over a wildlife area, with pine trees and a waterfall visible below it.

3.5 out of 5

ESRB rating of E, Suitable for all ages, Fantasy violence

Suitable for all ages


Fantasy violence

5 minutes

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Nina Hanson

In an industry dominated by epic adventures, high-stakes battles, and sprawling open worlds, it’s often refreshing to come across a game that takes a different approach. “A Short Hike” is one such gem that dares to step away from the norm. Developed by Adam Robinson-Yu, this indie title is a delightful departure from the usual gaming experience. In this review, we will delve into the world of “A Short Hike” and explore the reasons behind its charm, simplicity, and universal appeal.

Pros:

Cons:

A Simple Yet Profound Premise

At first glance, “A Short Hike” might not seem like much. You play as Claire, a young bird who is on vacation at Hawk Peak Provincial Park. Her only goal? To reach the summit of Hawk Peak. It’s a simple premise that immediately sets the tone for the game’s overall design philosophy: less is more.

As you begin your hike, you’ll notice that the game world is modest in scale but rich in detail. The low-poly graphics, reminiscent of early 3D platformers, create a sense of nostalgia for gamers who grew up with titles like “Super Mario 64” and “Banjo-Kazooie.” This intentionally simplistic art style, combined with a serene soundtrack, sets a tranquil and inviting atmosphere that invites exploration.

The Joy of Exploration

“A Short Hike” excels in giving players the freedom to explore at their own pace. There’s no ticking clock, no pressing quests, and no overwhelming objectives. Claire can glide, climb, and hike her way around the island, discovering hidden secrets, engaging with quirky NPCs, and collecting golden feathers that grant her additional abilities. This sense of freedom is liberating, allowing players to immerse themselves in the game world without feeling rushed or overwhelmed.

The island is a miniature masterpiece, boasting a variety of environments, each with its own unique charm. From lush forests to sparkling lakes and snowy peaks, every location feels handcrafted with love and care. It’s a testament to the game’s minimalist design that even the smallest details, like the rustling of leaves or the gentle swaying of grass, contribute to the overall sense of immersion.

Character Interactions

One of the game’s standout features is its charming cast of characters. As Claire, you’ll meet a colorful array of anthropomorphic animals, each with their own stories, struggles, and aspirations. Engaging in conversations with these NPCs is a joy in itself. Their quirky dialogue and endearing personalities add depth to the game world, making it feel alive and vibrant.

Interacting with the island’s inhabitants often leads to mini-quests and side activities. These tasks range from helping a lost camper find their way back to their campsite to participating in a beachfront sandcastle competition. While these objectives are optional, they provide a sense of purpose and reward for exploration.

The Power of Progression

As Claire collects golden feathers scattered throughout the island, she gains new abilities that enhance her mobility. These feathers allow her to glide longer distances, jump higher, and climb steeper slopes. The gradual acquisition of these abilities adds a satisfying layer of progression to the game, making previously inaccessible areas now within reach.

The progression system strikes a perfect balance between challenge and accessibility. As Claire’s abilities improve, so does the sense of empowerment. The game never loses its relaxed atmosphere, but the gradual improvement in Claire’s skills keeps the gameplay engaging and rewarding.

Storytelling and Emotional Depth

Despite its seemingly straightforward premise, “A Short Hike” manages to touch on some profound themes. The game subtly explores the idea of self-discovery, the importance of taking breaks, and the beauty of nature. As Claire interacts with the island’s inhabitants and embarks on her journey to the summit, players may find themselves reflecting on their own lives and the pursuit of personal goals.

The emotional depth of the game is enhanced by its carefully crafted narrative moments. Without giving away any spoilers, there are moments in the game that are genuinely touching and resonate on a personal level. It’s a testament to the skill of the developers that they can convey such depth of emotion in a game that, on the surface, appears so simple.

Conclusion

Scoring System:

“A Short Hike” is a breath of fresh air in the gaming world. It reminds us that games don’t need to be massive, complex, or action-packed to be enjoyable. Let’s break down our assessment using the criteria:

In a medium often defined by spectacle, “A Short Hike” stands out by delivering a wholesome and introspective experience. It’s a must-play title for both casual gamers and seasoned veterans. This indie gem serves as a reminder that sometimes, the most profound and memorable experiences can come from the simplest of journeys. “A Short Hike” is more than just a game; it’s a serene escape from the chaos of everyday life and an invitation to embrace the beauty of the great outdoors, even if it’s within the confines of your computer screen. So, put on your hiking boots, spread your wings, and embark on a journey that’s short in duration but long in impact. Claire’s hike to Hawk Peak is one you won’t soon forget.

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